2024
Blender, Adobe Substance Painter
I helped work on the background for a game my friends and I made called "Get Lucky". My role was one of two 3D modelers who constructed the props in the back. The objects that I modeled and textured in the image below are the dining tables, the dining chairs, the lamps on the walls, and the walls. The other objects in the scene, the render, and the lighting was done by my friend Ashley Weilgos.
I also made the dice and textured them. The icons on the dice were designed by my friend Charli Kerr.​​​​​​​
Below are two images that I took while working on texturing the wall and the table.

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